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Hello! I'm Jeffrey De León, also known as Leon Gamer — a passionate developer who loves creating solutions from scratch, whether through video games, software, or interactive systems. I have hands-on experience with engines like Unity and GameMaker, as well as programming languages such as Python, Java, and C#, applied to both game development and general programming.
I’ve worked on projects like Hate-Gem: Rise of Demon, Jessica’s Inferno, and Code Gambit, combining system design, gameplay logic, storytelling, and user experience. Beyond gaming, I’m also deeply interested in backend development, structured programming, and building useful tools.
I work under the name Hinuraion Studios — my personal brand to represent ideas born from creativity, logic, and persistence.
I’m always eager to keep learning, collaborate on ambitious projects, and take my skills to the next level — whether in games, software, or interactive solutions.
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